Shadowrun: Seattle 2072
Formed following the Treaty of Denver, the Salish nation formally became the Salish-Shidhe Council in 2029, when the young nation opened its borders to any and all metahumans seeking asylum. These immigrants were welcomed into existing tribes, but many went on to form tribes of their own, sometimes choosing to follow the traditional ways of the Native Americans despite their genetic heritage. The most famous of these “pink-skin” tribes was the Sinsearach elves, a breakaway group of whom went on to found Tir Tairngire in the South of the Salish-Shidhe lands.
The Salish-Shidhe Council is commonly held to be the most tribally oriented of the Native American Nations, with each tribe remaining autonomous and self-governing. Though there are national laws, tribes may enforce their own local laws and traditions however they choose within their own territory.
|> This is why the good ol’ SSC is such a great smuggling route – if you’re willing to take a bit of a zig-zag route, you can pretty much keep to lands where there are no specific laws against the cargo you’re carrying, whatever it is.|
|> Wrench Monkey|
Each tribe sends one representative to serve on the country’s central Council, though how these “elders” are chosen varies wildly between tribes, with some being democratically elected, some inheriting their position and others being chosen in more unusual ways.
Major cities in the Salish-Shidhe Council include Bellingham, which acts as the capital of the country, and Vancouver, which is held up as the nation’s cultural hub.
The most famous landmark in the Salish-Shidhe Council is probably Mount Rainier, which famously erupted during the Great Ghost Dance and has remained an active volcano ever since. It remains the region’s most active volcano to this day and was responsible for the devastation of the Puyallup region of Seattle in 2017.